Virtual Puppetry

Motion Analyser

Visualizing Character Movement Statistical Information

Subdividing the overall motion into its individual components allows an artist or developer to visually see how the movement is working (e.g., Frequency analysis (Fourier) and joint angle/position trajectories). Identifying patterns and joint correlations are essential for adapting pre-canned animation data to fit dynamically changing environments.

Visually seeing how the individual elements of a character move in relation to targeted actions, such as, stepping and jumping, enable artists and developers to produces more asthetically pleasing and life-like character systems.
"You need to understand the movement before you can modify or improve it."


Life In Motion (Procedural)

Physics-Based Evolutionary Animation Tool

Taking a fresh approach to animation! We're already familiar with `key-frame' methods for creating animated character motions, a popular choice for animators, but what about something more novel? Life In Motion is a tool that focuses on a self-driven solution, i.e., more procedural. Character motions are driven using logical commands, such as, speed and foot positions. The Life In Motion tool uses a fitness criteria to find suitable animations.
"Break away from the norm - and look towards more original and less popular approaches."

The tool takes pre-defined skeleton rigs and generates motions using evolutionary algorithms and physics-based mechanics to search the vast non-linear search space. The physics-based system in conjunction with the kinematic model enable the tool to create plausible motions.


Viewer (Loading/Editing/Converting/Viewing)

Key-Frame Animation Visualisation Software (ASF/AMC/BVH/..)

There are a wealth of `key-frame' libraries available that provide both skeletal and motion capture data for an almost infinite number of situations, ranging from double back-flips to walking up stairs. Hence, the ability to visualise these key-frame animations quickly and easily is valuable for artists and developers - aiding them to better understand a specific motion or identify aesthetic issues early on. We're already familiar with `key-frame' methods for creating animated character motions, a popular choice for animators, but visualising the motion files quickly isn't always easy. ASF AMC Viewer is a tool that focuses on a fast and effective solution, i.e., what it says on the package. The character skeleton and motion information are able to be displayed and explored quickly.
"A simple and efficient viewer - provides essential skeletal/motion playback information."

The tool takes pre-created data (i.e., the ASF/AMC if a popular skeleton/motion capture format) for viewing and analysing in 3-dimensions - this includes, viewing targeted poses or playback. Different skeletons and motion files can be mixed and matched in real-time and enable the viewer to identify aesthetic issues (e.g., unnatural and implausible motions).